Summer Carnival '92: Recca | Normal Mode | Last Boss [No Miss] [No Bomb]
Preview creator: skalt711 Video editor: skalt711 Used recorder: OBS Studio Used video editor: Avidemux Input controller: Keyboard Emulator: FCEUX 2.2.3 (Old PPU) This happens when you play Recca while refusing to bomb. Done from a savestate that starts right when the boss appears. #-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-# Easiest part: Third attack (Light blue bullet attack) Hardest part: First attack (Laser attack) Personal Difficulty by scale on No Miss No Bomb: ~4.0?/10 (It's really hard to rate this boss because of its ridiculous temp. It can randomly wall you by itself, it can wall you with the laser attack, its rockets may wall you... You need luck to perform no miss no bomb consistently unless you have really, really fast reflexes) Time to complete: 30+ minutes Days to complete: 1 day #-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-# Challenges: No Miss (Don't die) No Bomb (Don't use a bomb) #-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-# Developer: KID Publisher: Naxat Soft Region: Japan Language: English, Japanese (Sound test menu) Genres: Shoot 'em up, Bullet hell (unofficially) Release date: 17th July, 1992 Platforms: NES (Famicom) #-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-# My personal difficulty scale: 0 - Very Easy // 1 - Easy // 2 - Normal // 3 - Challenging // 4 - Tough // 5 and 6 - Hard // 7 - Very Hard // 8 - Immensely Hard // 9 - At the Edge of Possibility // 10 - Shattered Difficulty // 11 - Impossible