James Pond: Underwater Agent - [Atari ST] Gameplay of level 1, 2 and 4 (1990)

James Pond: Underwater Agent was made by Vectordean and published by Millennium in 1990. click here 03:02 to go directly to gameplay footage and skip loading time and title music. After playing the Amiga version (here    • James Pond: Underwater Agent - [Amiga 500]...   ) so did i decide to try the Atari ST version, the main difference is smaller gameplay area and missing the mission description at the beginning of the levels, no loading screen (that show the island) and also missing the title pic that the Amiga version has now it only show the MGM logo look-a-like. And of course many special effects is missing... transparency and a more simple "enter your name" screen. Also the exit pipes does not have any number on them so you don't know wich mission they lead to. This playthrough was just as bad as when i played the Amiga version, but i found out there was some glasses that made you see the invisible enemies and that you could store the glasses at James Pond's house. But i never managed to complete mission 4 this time either :-( If you play this game on an Atari STE so is it slightly enhanced by using the extended colour palette of the STE for smoother gradients of the background rasters. I used the budget GBH release for this video. Apparently so does the original full price release from Millennium a bug at mission 8 that makes it impossible to complete the game... but it is no problem for me as i will probably never reach that mission anyway :-) Recorded from my Atari ST (1 mb) using Micomsoft RGB capturecard SC-500N1 and Xsync-1, software used is AmarecTV and Virtualdub.

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