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The Ultimate 11 - SNK Football Championship - Ending - Arcade
The Ultimate 11 - SNK Football Championship - Ending - Arcade Published in 1996 (Japanese title: Tokuten Ou - Honoo no Libero, "Goal-Scoring King: The Flaming Sweeper") Despite the international title, it is still considered the fourth game in the Super Sidekicks series. It features 80 national teams divided into 8 regions: Europe A - Italy, Spain, Portugal, Wales, France, England, Ireland, Scotland, Northern Ireland (as North Ireland), Iceland Europe B - Germany, Sweden, Belgium, Denmark, Austria, Holland, Switzerland, Norway, Finland, Croatia Europe C - Bulgaria, Russia, Turkey, Czech Republic, Romania, Greece, Hungary, Poland, Slovakia, Israel Africa - Nigeria, Cameroon, Zambia, Côte d'Ivoire, South Africa, Egypt, Morocco, Zimbabwe, Tunisia, Algeria Americas/Caribbean Sea - United States, Canada, El Salvador, Panama, Guatemala, Mexico, Puerto Rico, Costa Rica, Jamaica, Honduras South America - Brazil, Colombia, Bolivia, Paraguay (returns from Super Sidekicks 2), Chile, Argentina, Uruguay, Ecuador, Peru, Venezuela Asia/Oceania A - Saudi Arabia, India, Iraq, U. A. E., Iran, Qatar, Oman, Bahrain, Kuwait, Uzbekistan Asia/Oceania B - Australia, China, Taiwan, Thailand, New Zealand, South Korea, Japan, Malaysia, Hong Kong, Singapore The players scoring the goals are still named, but individual scores are no longer kept. The regional tournaments have been eliminated and replaced with alternate mode the SNK Football Championship, which is the game's namesake, an elimination tournament in which the player can select any one opponent from any region to play. The last region played is the deciding match. Good player performance opens up a match again a hidden boss team called the SNK Superstars, which features characters from SNK's fighting games as players. Teams now have a charge bar (similar to the one in fighting games), which is charged depending on how long the player keeps the ball under their team's control. When the bar is fully charged and flashing, if a player is near the goal, they can take a shot that is virtually unblockable, depending on the opposing team. Teams are "ranked" from 1 to 80, mirroring their real-life counterparts.