ICARUS: Sanctuary of the Gods - The Complete Story

Let's take a quick (quick?..) look at the story events of «ICARUS: Sanctuary of the Gods» (also known as «Droiyan»), Korean RPG, developed by Mirage Media and published by JC Research in 1998. Basically, I've recorded most dialogues in the game (I've skipped useless NPCs in towns, there was no point to include them) and combined them in a single movie. For anyone who cares, the solution for that infamous «A.M.D.R.» riddle is included. The idea is -- you need to speak with NPCs in town in the correct order. Technical Notes: The game works too fast for me, so, I've used CPUKiller to slow it down. It works fine most of the time, but may cause glitches (game becomes too fast or too slow for a moment) from time to time. Bear with me. Also, note that I've removed interlace effect from opening and ending videos. There is no way to see them like this in the game, but I think there's no need for interlace effect in this video, it's more comfortable to watch this way. Also, all my video recording software hates this game very much and prefers to ignore it, to crash, or to do anything else but record it. It was very hard to capture all of this stuff, so, obviously, sorry for all the little problems in the video. And sorry for such a long video. It was a long enough process to record and compile it, so, I just don't feel like splitting it without really big reason to do so...

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