Shadow of the Beast III Longplay (Amiga) [QHD]

Developed by Reflections and published by Psygnosis in 1992 Despite being the most accessible game in the trilogy, Beast 3 suffers from its own share of issues, primarily the fact it's so damn short! As this video demonstrates, it can be beaten inside 30 minutes, provided you know what you're doing. And if you don't? The puzzles do present players with something of a roadblock, thanks to the fact you break objects and items accidentally or fail to use a single-shot item at the wrong time. Visually, the game is an improvement over its predecessor, although it still lacks the wow factor of the original game. However, Tim Wright's melacholic and atmospheric music makes up for this. Credits Coding: Cormac Batstone, Paul Howarth Graphics: Jeff Bramfitt, Martin Edmondson Music: Lee Wright, Tim Wright Time Codes 00:00 - Intro movie 01:32 - Menu music 03:25 - Level 01 07:16 - Level 02 12:19 - Level 03 17:10 - Level 04 22:44 - Level 05 23:22 - Ending Bonus Content 26:12 - Game over music #shadowofthebeast #amiga #retrogaming

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