Donald's Alphabet Chase - Amiga full playthrough

There is trouble in Duckburg - alphabet pets are on the loose! These mischiet-making vowels and consonants have escaped from Donald Duck's nephews’, Huey, Dewey and Louis toybox. Now they are tunning amuck all around the house! Donald desperately needs a letter-wise friend to help round up his alphabet pets. Could your child be this friend? You helps Donald Duck find an alphabet pet by pressing the corresponding letier key. Donald heads straight for the alphabet pet you selects, no matter where the alphabet pet may be hiding. For example, if Donald is in the Living Room and you press the H key, Donald will go to the Kitchen and find the H. When you has helped Donald find all the alphabet pets in one location, a part of “The Alphabet Song” plays. When all the alphabet pets have been found, the game is over. You can invent games to share with your child when playing Donald's Alphabet Chase. The accent should be cn language development, thinking, and creativity. Here are some suggestions: Compare. As Donald roams from room to room, point to the details in that location and ask your child questions about similar items in your own home. For example, if Donald is in the kitchen, you might point to the refrigerator and ask your child: Do you know what itis? Do we have one in the kitchen? ls Donald's refrigirator the same colour as ours? Is it bigger? Is it emailer? The conversation will be similar to what takes place when you share a picture book with your child. Tell a story. Encourage your child to create @ story from the game. You might ask your chikd questions such as: Why are the letters hiding? ts Donald happy or angry? Who sleeps in this bedroom? What do you think Donald had for breakfast? Your child can also use Donald's Alphabet Chase to illustrate a story he or she makes up. For example, pressing the L key will send Donald to the Nephew’s Bedroom when your child wants the story to take place there. You may want to write out your child's Stories in large ietiers on a sheet of poster board. Name game. Let your child spell his or her name, or names of friends, family members and pets as he or she plays the game. Drew a picture. Can your child draw silly pictures using letters of the alphabet? After Playing, give «a ty. You might help by drawing the letter first, then letting your child add his or her creative touches.

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