Super Smash Bros. Ultimate - Full Game (No Commentary)

A full no commentary playthrough of Super Smash Bros. Ultimate Please like the video and subscribe if you enjoyed it! FULL TIMESTAMPS IN THE COMMENTS! 00:00:00 Prologue 00:04:23 Kirby 00:09:59 Mario 00:14:16 Villager 00:38:05 Link 01:04:39 Captain Falcon 01:05:40 Lucario 01:14:41 Yoshi 01:35:53 Jigglypuff 01:42:21 Sheik 02:01:38 Mii Swordfighter 02:44:00 Peach 03:15:47 Pikachu 03:26:32 Dr. Mario 03:33:49 Wii Fit Trainer 03:58:07 Inkling 04:44:50 Duck Hunt Duo 05:01:17 Pichu 05:16:25 Fox 05:37:39 Falco 06:03:00 Ice Climbers 06:10:48 Bowser 06:49:47 Lucas 06:57:17 Isabelle 07:10:53 Donkey Kong 07:48:44 Snake 08:04:01 PAC-MAN 08:13:54 Olimar 08:26:18 Marth 09:09:34 Ryu 09:14:15 Mega Man 09:25:40 Simon 09:39:50 Pit 09:44:10 Samus 09:54:35 Game & Watch 10:13:57 Diddy Kong 10:30:26 Shulk 10:39:12 Ness 10:55:38 Pokemon Trainer 11:03:46 Mii Gunner 11:25:56 Toon Link 12:18:07 Zero Suit Samus 12:37:12 King Dedede 13:13:39 Incineroar 13:45:21 Young Link 13:49:18 Sonic 14:09:02 Zelda 14:18:31 Cloud 14:29:14 Mii Brawler 14:31:15 Bowser Jr. 14:48:54 Gonondorf 15:12:32 Lucina 15:27:24 Daisy 15:34:30 Wario 15:45:20 Ridley 15:50:58 Ken 15:57:13 Dark Pit 16:06:27 Robin 16:46:49 Rosalina & Luma 17:00:06 R.O.B. 17:10:58 Greninja 17:19:19 Wolf 17:45:12 Ike 17:30:28 Corrin 17:51:25 Meta Knight 17:54:45 Luigi 18:16:08 Mewtwo 18:28:13 King K. Rool 18:49:19 Roy 18:57:07 Dark Samus 20:13:24 Palutena 20:21:12 Bayonetta 20:25:17 Master Hand Vs. Everyone 20:30:57 Galeem & Dharkon (Acent) 20:39:06 Galeem & Dharkon (Boss Rush) 20:48:57 Galeem & Dharkon (Final Battle) 20:56:46 Credits Game: Super Smash Bros. Ultimate Release Date: December 7, 2018 Developer: Bandai Namco Studios & Sora Ltd. Super Smash Bros. Ultimate is a 2018 crossover fighting game developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo Switch. It is the fifth installment in the Super Smash Bros. series, succeeding Super Smash Bros. for Nintendo 3DS and Wii U. The game follows the series' traditional style of gameplay: controlling one of the various characters, players must use differing attacks to weaken their opponents and knock them out of an arena. It features a wide variety of game modes, including a campaign for single-player and multiplayer versus modes. Ultimate features over 80 playable fighters, including everyone from all previous Super Smash Bros. games alongside several newcomers. The roster ranges from Nintendo mascots to characters from third-party franchises, with the game being supported with post-release downloadable content that adds more fighters and other content. Planning for the game had begun by December 2015, with full development starting after the completion of 3DS/Wii U's downloadable content (DLC). Series creator and director Masahiro Sakurai returned along with Bandai Namco Studios and Sora, the studios that developed 3DS/Wii U, with the return of the studios speeding up the preparation process. Sakurai's goal with Ultimate was to include every character from previous games despite the various development and licensing problems this would cause. Several well-known video game musicians contributed to the soundtrack, with Hideki Sakamoto writing the main theme "Lifelight". Nintendo teased Ultimate in a Nintendo Direct in March 2018 and fully revealed it at E3 2018 the following June. It later received two additional Directs before it was released on December 7, 2018. The game received universal acclaim, with some critics calling it the best of the series. They praised its amount of content and fine-tuning of existing Smash gameplay elements, although its online mode received criticism. Ultimate is the best-selling fighting game of all time, having sold over 22 million copies by December 2020. Super Smash Bros. Ultimate is a fighting game for up to eight players in which characters from Nintendo games and other third-party franchises must try to knock each other out of an arena. Each player has a percentage meter, which raises when they take damage, making them easier to launch in the air and out of the arena. Standard battles use one of three victory conditions: Timed, where players aim to win the most points by defeating opponents within a time limit; Stock, where players have a set number of lives and must aim to be the last player standing; and Stamina, where players must simply reduce their opponent's health down to zero to defeat them. Players can adjust the rules to their liking and save them as presets for future matches.

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