MANX TT Superbike (Saturn) Playthrough - NintendoComplete

A playthrough of Sega's 1997 motorcycle-racing game for thr Sega Saturn, MANX TT Super Bike. Here are the time codes if you want to jump to a particular spot: 2:40 Saturn Championship mode Shows Laxey Coast, TT Course, Laxey Coast Reverse Mirrored, TT Course Reverse Mirrored. Finishing in 1st place unlocks the Superbike mode. 21:00 Saturn Superbike mode Shows the same courses as the Championship mode, but is played using the powerful "superbikes." 36:00 Ending 39:00 Race at Laxey Coast with the secret sheep bike I input a code on the bike selection screen that replaces all of the bikes with sheep. Yes, it is just as odd as it sounds. Think that the horse car from Daytona USA was novel? Just wait until you see this! _________ Sega released several ports of their popular Model 2-based arcade hits on the Sega Saturn, and despite this being one of the extreme few that Sega did not develop themselves in-house, MANX TT ended up being one of the best selling and critically lauded conversions they released on the 32-bit console. MANX TT Superbike is a motorcycle racer based on the real-world Isle of Mann TT competition held annually off the coast of England. It features two courses: the easier of the two, Laxey Coast, is a course created specifically for the game, while the more difficult TT Course was modelled after the real life track on the Isle of Mann. The two tracks can also be played in "reversed mode," technically bringing the total number of tracks to four, much like the Ridge Racer games did. If you're new to MANX TT, the first thing that'll probably grab your attention is the graphics and the sound. While they are clearly scaled back from the original arcade version, they do an admirable job of reproducing the general look and feel of the impressive coin-op original. There is some pop-up in the far distance and all of the shadows end up looking like the usual Saturn checkerboard patterns, but the framerate is consistent and smooth, and the much of the detail has been retained despite the significantly lower polygon count. In terms of presentation, it is overall about on par with the quality of the Saturn port of Sega Rally Championship - it's unexpectedly close given the Saturn's relative lack of power. The second thing you're likely to pick up on is the difficulty level. Though you might expect an easy to pick up and play experience given that it began life as an arcade title, MANX TT is a game that demands near perfection to successfully complete. In fact, the only Sega Saturn arcade port that I can think of that's harder than this one is Sega Touring Car Championship, and not by a wide margin. You will need to memorize each turn - the angle of approach, the appropriate gear and speed, and the exit of each corner really need to be committed to memory if you don't want to find yourself banging into corners and being shredded by the merciless AI. It's very satisfying to play after a ton of practice, but it'll put you through your paces before you get there. One word of advice: like so many other Saturn racers, don't even try to playing it with a digital-only controller. The game requires the precision of the analog 3D controller or the arcade racing wheel - with a d-pad, you'll overshoot nearly every turn, and quite likely throw the controller out of frustration. With an analog control scheme, though, it plays like butter. Though it's sorely lacking in content, MANX TT Super Bike will keep you busy for quite awhile, and it feels great to play. If you are looking for something that gives a bit more immediate satisfaction, though, you'd probably be better of with a copy of the simpler and easier Hang On GP (
). And if you dig the Saturn, be sure to check out my playlist for more playthroughs! https://www.youtube.com/playlist?list=PL3gSj_kh1fHusbY1pbK_ZLcNILDNra1Pd
_ Except for the code put in to unlock the sheep racing mode, no cheats were used during the recording of this video. NintendoComplete (
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