Attack of the Friday Monsters! A Tokyo Tale (3DS) Playthrough - NintendoComplete

A playthrough of Level-5's 2013 adventure game for the Nintendo 3DS, Attack of the Friday Monsters! A Tokyo Tale. This video shows every episode completed. Everything is shown, but after the ending movie, there is a chunk where I speed the video up as I am battling to collect the last couple of cards - it was a bit repetitive, and I didn't want to slow the pace of the video to a crawl right at the end. The video is also not recorded in the 3DS's resolution (400x240) - that resolution looks fine on a small screen, but it looks pretty rough blown up. Because of this, I played the game in Citra rendering the picture at 2160p (full 4K resolution) with forced texture-filtering enabled in the Nvidia control panel. These changes really did some amazing things for the image quality and textures - 99% of the time I'm all about preserving the look of games as they ran on their original hardware, but it just didn't make sense in this case. What do you all think? Do you like it like this, or would you rather see any other 3DS games that I might do at their original resolution? So I remember buying this the day it came out - it really appealed to me in how unlike the game looked to be from anything else out. You play as a ten year old boy who has just moved to Tokyo in the early 70s, and the entire thing is seen from his eyes. You play with your friends, explore the streets and parks, and do errands for all of the locals that you befriend. The local kids all are into the newest tokusatsu/kaijuu show being produced at a nearby TV studio, and these form the basis of the game's focus. How would real monsters not be the coolest thing ever to a fourth grader? As their imaginations run away with them, yours will too as the game blurs the line further and further between fantasy and reality. I found Attack of the Friday Monsters to be an entirely endearing experience. The game itself is fairly light on "gameplay," since most of it is comprised of exploring Souta's own little corner of (a not yet completely built-up) Tokyo, talking with your school buddies, solving mysteries, and collecting "glims," the little sparkly things that come together to form cards that you can to use to do battle schoolyard-style. The cards do provide a fun diversion from the main story, and though the battling is (mostly) optional, it is an entertaining way to further explore the relationships between the characters. Even though I have never been, nor will I ever be, a 10-year-old Japanese schoolboy living at a house that doubles as his father's dry cleaning storefront, Attack of the Friday Monsters was a charming reminder of what it was to be like at that age. Even in an context completely removed from my own experiences at that age, I was amazed at the ease with which the game managed to draw poignant, sentimental feelings from me. It perfectly encapsulated that innocent and naive outlook that framed my childhood. The way the kids bicker back and forth, the things that they infer from the world around them, and the way even the most mundane things can become symbols of excitement, mystery, and wonder: Attack of the Friday Monsters is a beautiful love letter to everything that we don't realize we're leaving behind as we grow up. It speaks to something universal in us all, regardless of culture or language. I absolutely adored being able to return to that simpler time in my life when anything and everything was truly possible. If you've ever felt yourself becoming jaded or disaffected by the doldrums of adult life, pop this one in for an afternoon. If you're anything like me, you'll have a mile-wide smile on your face the entire time. And is feeling that way for a few hours worth the $7.99 price of admission on the eShop? Well, I suppose the answer to that depends on what your childhood was like. For me, there's no question - I more than got my money's worth. Magic doesn't usually come this cheaply. _ No cheats were used during the recording of this video. NintendoComplete (
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