WCW / NWO Revenge - Battle Royal - Nintendo 64 N64 HD

1000 views= May 8, 2011 or 5 / 8 / 2011 8500 views= November 10, 2012 WCW NWO REVENGE in High Definition. Against 20 fighters I recorded this video from the Nintendo 64 original with my friends, using my recorder Multiformat DVD-R/-RW / + R / + RW / RAM - Black. Model: DMR-EZ28. Then copied to my computer, finally edited and converted to another final format Yo grabe este video desde el original nintendo 64 junto con mis amigos, usando mi Grabadora multiformato de DVD-R/-RW/+R/+RW/RAM - Negra. modelo: DMR-EZ28. Luego copiado a mi computadora, por último editado y convertido a otro formato final No Mercy Zone Game by THQ and AKI © 1998 Asmik Ace Entertainment/Aki WCW/NWO APOCALYPSE ™ & © 1998 World Championship Wrestling, R.I.P. A Time Warner Company All Rights Reserved WCW™ and NWO ® are trademarks of World Wrestling Entertainment, Inc. Shame on them All Characters depicted are trademarks of or used under Licence to World Wrestling Entertainment, Inc All Rights Reversed All other names, characters and likenesses bla, bla, bla All software ® 1998/THQ INC, THQ is a trademark of THQ INC All Rights Reversed LICENSED by NINTENDO _______________HYSTORY______________________ WCW/nWo Revenge is a professional wrestling video game released in 1998 for the Nintendo 64 game console. It is the sequel to 1997's WCW vs. nWo: World Tour. Like its predecessor, Revenge features AKI's revolutionary grappling system, heavily improved graphics, a championship mode, and a large roster of wrestlers (real and fictional). To date, the game has sold over 3 million copies. Developer(s): Asmik Ace Entertainment Aki Corporation Publisher(s): THQ Platform(s): Nintendo 64 Release date(s): NA October 1998 EU November 30, 1998 Genre(s): Wrestling Mode(s): Single-player / multiplayer Championship mode Rating(s): ESRB: E At the time of the game's release, the Monday Night Wars were starting to go in the WWF's favor. Despite this WCW/nWo Revenge was generally recognized as the best wrestling game of 1998. Revenge's main competition that year was WWF War Zone by Acclaim. In contrast to the simpler but more consistent visuals and accessible but slower play mechanics of Revenge, War Zone possesses more complicated controls, inconsistent collision detection, a lack of impact on grappling moves and occasionally awkward animations, despite having more refined character models and faster gameplay. The Revenge grappling system is part of what ensured the game's success and popularity. The system was simple to learn, but also featured a variety of moves that could be performed depending on the character. The graphics were improved from World Tour, and for the first time, THQ introduced actual arenas into games, such as Monday Nitro, Starrcade, Bash at the Beach, Souled Out, SuperBrawl, and Halloween Havoc. The game also has an expansive collection of wrestlers, as almost every WCW/nWo wrestler of the time was included in the game. The Championship Mode enables the player(s) to select a belt and then fight various wrestlers until eventually the player(s) defeat the reigning champion. _____________Issues with the game____________________ Complaints about the Asmik Ace/AKI engine include some major collision detection problems, ie: characters' heads and arms passing through another's, as well as animation lock-out issues where a player is invincible from attack, such as when they are getting up. The graphics are also infamous for the "floating arms," where a character's arms are often clearly disconnected from their torso. While the magic of the gameplay is the offensive attack/grapple versus the defensive reverse-attack/break-grapple mechanic, it is occasionally exposed for its lack of realism. Since defensively there is only "block" and no "evade" for an incoming attack, a player can successfully block a running kick to the head or say, Goldberg's spear, by standing firm and offering their chest. Players can also attempt a reversal by pressing the block button at the exact moment of impact from the attack, which may result in a reversal. However, reversing the spear for example is unrealistic as the attacker's speed and momentum was instantly canceled out and the defender catches the attacker and lays down into a front side headlock choke. In future releases, THQ made reversing moves much easier to execute, and much more common place. _______________Featured wrestlers______________ Revenge features about 63 WCW and nWo wrestlers divided into either factions (nWo White, nWo Red, Raven's Flock) or divisions within WCW (WCW 1-4). Generally speaking, wrestlers were placed in the WCW divisions based on their position in the company, with top-tier main eventers making up WCW 1, the mid-card wrestlers in WCW 2, and low-card wrestlers forming WCW 3. WCW 4 is reserved for cruiserweights. Note that WCW 1-4 are not actual factions.

Смотрите также