Helen's Mysterious Castle "Bad Ending" speedrun in
Very strong run that choked a mid 30 to Ardis Lab encounters. Got every strat in this run and some really good luck and skilled encounter dodges. I might go for a 30 later but improving this would require keeping pace within 10 seconds of SoB for the first half of the run. Notable time losses: 3 encounter Darkness Paralysis enemy despawn 2 encounter Hanging Gardens Bad Ardis Lab encounters (something like 6 reloads total :/)