Evolution of Front Page Sports Baseball & Football (1990 - 1999) by Dynamix / Sierra On-Line - DOS

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#frontpagesports #baseballgame #footballgame #dynamix #sierraonline No Commentary 0:00 Front Page Sports Baseball ‘94 - 1994 3:01 Front Page Sports Baseball ‘96 - 1996 4:10 Front Page Sports: Baseball Pro ‘98 - 1997 5:25 Front Page Sports Football - 1992 10:53 Front Page Sports Football Pro - 1993 12:02 Front Page Sports Football Pro ‘95 - 1994 19:26 Front Page Sports Football Pro ‘96 - 1995 21:49 Front Page Sports Football Pro ‘97 - 1996 23:02 Front Page Sports Football Pro ‘98 - 1997 23:47 Sierra Sports NFL Football Pro 99 - 1998 More about Front Page Sports Baseball & Football (from Wikipedia): Front Page Sports Baseball was a series of baseball games created by Dynamix in the mid to late 1990s. It remains popular as a simulation engine for online leagues.The first edition was Front Page Sports: Baseball '94 for DOS. This was followed by the release of Front Page Sports: Baseball Pro '96 released on 30 June 1996. Front Page Sports: Baseball Pro '98 was released on 31 May 1997. Front Page Sports Football (or FPS Football), first released in 1992, was the first in a series of American football simulations released by Sierra Online. The Front Page Sports series was notable for being one of the first football simulations to include a career mode where players aged and retired, and for the number of statistics it offered. The first game did not have a license from the NFL or its players association, meaning that all teams and players offered were fictional, but subsequent versions starting with Front Page Sports Football Pro '95 in 1995 included real NFL players and teams. New versions of the game were introduced each year, with the final one coming out in 1999, however, the 1999 version was recalled. A 2000 version was also planned, however it was cancelled shortly after the 1999 version recall. The first version of the game, titled Front Page Sports Football, was released in 1992 for DOS on the personal computer. This was game publisher Dynamix's first sports simulation game. The game divides itself into three separate, but directly connected, sections: on-field action, coaching playbook, and team management. The game allows players to compete against the computer or head to head against another player and features exhibition, single season, or career/league play. Seasons can be designed in one of five league sizes divided into one or two conferences with up to three divisions each. Seasons culminate with divisional championships, postseason playoffs, and a final Super Bowl-style showdown. Almost every detail of a team's franchise can be customized by the owner: team name, nickname, head coach, jersey colors, stadium type (domed or outdoor), and nearest city. The last two options also have a direct influence on weather conditions, temperature, humidity, and precipitation, which in turn affect field conditions and player performance. Rosters and player management featured 47-man teams, complete with injured reserve, free agent pools, drafting, training camp, and trading. Players are rated from 0 to 99 in eight performance classifications. The game did not include a player editor however the gaming community had several shareware applications and utilities available for download that allowed players to edit the players themselves, or download unofficial, user-created rosters. In career leagues, potential and actual ratings could be affected by such factors as training, injuries, and aging. This added a depth of realism not seen before. The game recorded more than 300 statistical categories that could be displayed onscreen or printed. Detailed box scores were available during and after games, as well as match-ups from the previous week. League leader stats compare all teams and players in the league in a wide range of categories. The game also featured a playbook editor. More than 200 stock plays were included with the game and were divided among standard offensive and defensive formations. Utilizing a point-and-click drawing interface, you can easily alter any of these pre-designed plays or create your own. The on-field/arcade play featured three skill levels that offered full or partial control of the action and coaching duties. The game supported keyboard, mouse, and dual joysticks. Your view of the action could be changed to one of nine fixed camera positions. These views, as well as a free-floating camera, also contribute to the game's extraordinary instant-replay system. Reception Computer Gaming World wrote that "a better debut" by Dynamix "would be hard to imagine ... the award for the best football game on the market in the first attempt ... One of the top product releases of 1992". The magazine called the graphics and rotoscoped animation "very impressive", and liked the league mode and play editor. It named Front Page Sports: Football the 1993 Sports Game of the Year.

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