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Final Fantasy X-2: International + Last Mission - Playstation 4 Emulation
support this channel on ko-fi i don't make any money on this platform Not RetroArch Emulation proof of concept unofficial emulation 720P 6,000 Constant Bit rate 128 kbps Audio Game is running at 1024x832 That's 512x416 2X Native Internal Capture Final Output 720P Base Playstation 4 Not PS2-FPKG made with orbis pub gen built with core files only Jak 1.02 Emulator Embedded Modifications Widescreen Hack Widescreen Hack Render Fix Remaster Vertical Field of View Menu Portraits Dressphere Cursor Width Fixed Yuna Rikku Paine Name Fix Team Name Fix Playstation 3 Fixes Inserted Partial English Patch 1.5 config-emu-ps4 --path-snaps="/tmp/snapshots" --path-recordings="/tmp/recordings" --path-vmc="/tmp/vmc" --path-emulog="/tmp/recordings" --config-local-lua="" --load-tooling-lua=0 --ps2-title-id=SLPM-65478 --max-disc-num=1 --trophy-support=0 --pad-record=0 --gs-uprender=2x2 --gs-upscale=EdgeSmooth --host-audio=1 --verbose-cdvd-reads=0 --host-osd=0 --host-display-mode=full --path-patches="/app0/patches" --ee-cycle-scalar=1.50 --vu0-mpg-cycles=1 --vu1-mpg-cycles=1 --vif1-instant-xfer=0 --fpu-no-clamping=0 --fpu-clamp-results=1 --vu1-no-clamping=0 --vu1-clamp-results=1 --cop2-no-clamping=0 --cop2-clamp-results=1 SLPM-65478_cli --lopnor-config=1 SLPM-65478_config apiRequest(1.0) local eeObj = getEEObject() local emuObj = getEmuObject() local patcher = function() eeObj.WriteMem32(0x201aabb8,0x3c013f19) eeObj.WriteMem32(0x201aabbc,0x3421999a) eeObj.WriteMem32(0x2011be04,0x3c014440) eeObj.WriteMem32(0x2017c22c,0x3c01442b) eeObj.WriteMem32(0x20367044,0x3f5eeeef) eeObj.WriteMem32(0x20214124,0x3c013f40) eeObj.WriteMem32(0x2037927c,0x5e2c482c) eeObj.WriteMem32(0x20379280,0x4a2c572c) eeObj.WriteMem32(0x20379284,0x0000df00) eeObj.WriteMem32(0x203792a4,0x522c412c) eeObj.WriteMem32(0x203792a8,0x542c542c) eeObj.WriteMem32(0x203792ac,0x2c005e2c) eeObj.WriteMem32(0x203792cc,0x4a2c3f2c) eeObj.WriteMem32(0x203792d0,0x572c522c) eeObj.WriteMem32(0x203792d4,0x2c004e2c) eeObj.WriteMem32(0x2037945c,0x5e2c362c) eeObj.WriteMem32(0x20379460,0x552c552c) eeObj.WriteMem32(0x20379464,0x522c602c) eeObj.WriteMem32(0x20379468,0x502c572c) eeObj.WriteMem32(0x2037946c,0x1b005c2c) end emuObj.AddVsyncHook(patcher)local emuObj = getEmuObject() emuObj.SetFormattedCard("custom.card") iso HxD 8050 C3 BE 21 00 00 21 BE C3