Pirates: The Legend of Black Kat Full Playthrough (Longplay) PCSX2 Emulator (DEV v1.7.2361)

Pirates: The Legend of Black Kat from the ol PS2 days. (No commentary) PCSX2 DEV version 1.7.2361 Settings: ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ 🟡Graphics Settings 🟡 ►Renderer: Automatic ►Adapter: this is grayed out for me ►Interlacing (F5): Automatic (Default) ►Texture Filtering: Bilinear (PS2) ➡ Renderer 🟡 Accurate Destination Alpha Test (not checked) GPU Palette Conversion (not checked) Conservation Buffer Allocation (checked)✅ Preload Textures (checked)✅ ►Internal Resolution: 6x Native (~2160p 4K) ►Anisotropic Filtering: 4x ►Dithering (PgDn): Unscaled (Default) ►Mipmapping: Automatic (Default) ►CRC Hack Level: Automatic (Default) ►Blending Accuracy: Basic (Recommended) Software Mode this is grayed out for me ➡ Hacks 🟡 Enable HW Hacks (checked)✅ ➡ ➡ Renderer Hacks Auto Flush (not checked) Disable Depth Emulation (not checked) Disable Safe Features (not checked) Fast Texture Invalidation (not checked) Frame Buffer Conversion (not checked) Memory Wrapping (not checked) Preload Frame Data (not checked) Texture Inside RT (not checked) ► Half Screen Fix: Automatic (Default) ►Trilinear Filtering: ►Skipdraw Range: 0 : 0 ➡ ➡ Upscale Hacks Align Sprite (checked)✅ Merge Sprite (not checked) Wild Arms Hack (not checked) ►Half-Pixel Offset: Special (Texture) ►Round Sprite: Off (Default) ►Texture Offsets: 0 : 0 ➡ Shader 🟡 Texture Filtering of Display (checked)✅ FXAA Shader (PgUp) (checked)✅ Enable Shade Boost (checked)✅ ➡ ➡ Shade Boost ➡Brightness: 50 ➡Contrast: 50 ➡Saturation: 65 Enable External Shaders (not checked) TV Shader: None The only other thing I changed was in General Settings Enabled speedhacks Enabled: INTC Spin Detection Wait Loop Detection mVU Flag Hack MTVU (Multi- Threaded microVU1) ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ PC Specs: ▬▬▬▬▬ ►CPU: Intel Core i9-9900K ►GPU: ASUS NVIDIA GTX 3080 10GB ►RAM: G.Skill Ripjaws V 32 GB (2x16GB) DDR4 3200 MHz ►SSD: Samsung 860 Evo 1GB ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

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