Atelier Escha & Logy: Alchemists of the Dusk Sky DX (PC, 1080p, Max settings) - The first 45 minutes

Atelier Escha & Logy: Alchemists of the Dusk Sky DX (PC, 1080p, Max settings) - The first 45 minutes Quick review: these half-assed ports of the PS Vita versions of the Dusk trilogy are very poor but at least they are indeed the most complete releases of these Atelier titles. Atelier Ayesha finally includes the Japanese dub. PC specs: Video: NVIDIA GTX 1080ti RAM: 16GB CPU: I7 6700K 4.00 GHz Atelier Escha & Logy: Alchemists of the Dusk Sky[a] is a Japanese role-playing video game developed by Gust Co. Ltd. Given the project code "A15", it is the 15th game in the official Atelier series and the second installment of the Dusk storyline. Hidari remains as the character designer and the game runs on the LTGL engine. It was released in Japan on 27 June 2013. An anime adaptation by Studio Gokumi aired from 10 April 2014 to 26 June 2014. It is the first, and so far only Atelier title to be adapted into an anime. An enhanced port for the PlayStation Vita titled Atelier Escha & Logy Plus: Alchemists of the Dusk Sky was released in January 2015 and featured new playable characters, enemies and story events. A release in other territories came the following year. DX version features - Elements added to the Plus version and numerous past DLC are included! Story This world has seen its fair share of Twilights, and is slowly nearing its end. Within this world, in the western reaches of the Land of Dusk, there exists a nation that has prospered through its use of alchemy. In order to survive the inevitable arrival of the Dusk End, the people in that nation devote their every effort to rediscovering the lost alchemic technologies of the past.

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