Gargoyle's Quest II (NES) Playthrough - NintendoComplete

A playthrough of Capcom's 1992 action-adventure game for the NES, Gargoyle's Quest II. Gargoyle's Quest II: The Demon Darkness is the second entry in Capcom's Red Arremer trilogy, prequel to the 1990 Game Boy's Gargoyle's Quest, and was followed by the 1994 SNES title Demon's Crest. The entire series is a spin-off of the better recognized Ghouls n Ghosts saga. It's got quite a bit of history and lore behind it, helping to chronicle the history of both the Demon Realm and of our hero, Firebrand, the Red Arremer. Fans of the brutally hard arcade titles will instantly recognize him as the maddening red dragon thing that loves to swoop in for mini-boss battles. But, the Gargoyle's Quest games are quite a departure from the series more traditional platformer titles. Structurally similar to Zelda II: The Adventure of Link, GQ2 is more of an ARPG than a straight action game. You go from town to town looking for clues and carrying out tasks, and the action segments replace more traditional "dungeons." As you progress Firebrand will acquire new abilities and become more powerful, allowing him access to places he couldn't reach before. The abilities add a lot to the game and make it pretty unique - you get a selection of weapons (with effectiveness varying by target) to tackle the narrow and often vertically-oriented corridors, along with things that aid Firebrand with flight. That's right - he has wings and he knows how to use them. The flight and wall-cling mechanic in particular differentiate GQ2 from just about every other NES title, and it's really quite memorable because of it. The graphics are great per usual Capcom standards (though I really have to wonder why there is so much pink), and the music is equally as excellent. And did anyone else notice that some of the stages (like the area with sand running down slopes) look strikingly like those in Street Fighter 2010? :) The controls are responsive and quite good at not getting in the way despite the relative complexity of the mechanics, and the whole thing carries a pretty grim, dark tone that makes it as close to a horror game as you'll find among the officially-licensed NES library. The story suffers a bit from an awful translation job, when when everything else works so well, it's fairly easy to overlook that shortcoming. As excellent as the original Game Boy title was, this is a big improvement, and is yet another of the "hidden gems " on the NES that deserves a lot more recognition than it gets. It's a bit pricey as it's not a common game at all, but if you enjoy this type of game and appreciate the quality that Capcom was known for on the NES, this is a game that justifies its price tag. I just wish it lasted a bit longer! ____ No cheats were used during the recording of this video. NintendoComplete (
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