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Original Air Date: May 13th, 2009 Another XS Games localization... I'll be fair here. This is one of the only games that they haven't botched much. While the cover art absolutely sucks (with stereotypical American-looking girls slapped on it) and any reference to the game's cultural significance has been removed, the gameplay itself wasn't really altered in the slightest. The game was even released in the same decade as its Japanese counterpart (to be fair again, XS Games can't be blamed for arriving on the scene late... I'm kinda glad they took their time). The only reason I can think for this is that there wasn't anything to remove; this game was a budget title in Japan as well. Originally called Love Para: Lovely Tokyo Para-Para Musume and part of the 1500 Series (budget games released at 1,500 Yen), the idea was for "you" to help your dance partner become the "Para Dance Queen". In Japan, Para-Para dancing was a particular style of dancing that consisted of synchronized choreography that largely involved arm and some hip movements. While this game was made to cash in on the Para Para fad at the time in Japan, it had no real significance in the states, so XS altered the story somewhat to resemble just another dance game starring a girl named Suzy who seems like a gold digger. The reason the game has a lot of strange background dancers and such may seem nonsensical, but it too serves a bit of a purpose and even explains the particular look of the lead dancer. It's part of a particular fashion trend that was very popular with young Japanese women around the year 2000 known as "Ganguro", which involved women with tanned or dark skin and certain fashion styles such as wearing brightly colored clothes and platform shoes, among other things. It's said that it is a form of self-expression and a rebellious act against the traditional perception of Japanese beauty (light or fair skinned women) and is often looked down on in Japanese society. I can see why this game tried to incorporate both concepts around the height of their popularity, but it didn't sell well from my understanding and there is little doubt in my mind that it did just as poorly in the states. Enough of that though... it's time for me to smack XS Games around a little more. They couldn't completely scrap text from this game, so the dialogue was translated... and oh boy is it terrible and fun. The formatting is awful and the emoticon things are out of place, and why do the arrows point up to her rack and then you get the smiley and... it's so funny. The dancing is fairly straightforward. You push buttons in succession and have to pay attention to when the arrows point to the next column so you know to get ready for those sequence of buttons. There's no singing from my understanding in either version, so what you see and hear is basically what you get. This game is playable and a tad bit fun, but that's about it. It's not bad though. We used portions of this game in our "Thanks For Watching!" video from over half a year ago and one of the music tracks from this game. The audio is lower since one audio jack was used. The Dazzle always lags slightly behind, so I needed a reasonable guide for the sound. ADDITION - Like Us On Facebook: / thegamingsanctuary Follow Us On Twitter: / gs_vyse_and_bel Visit Us At: