Rifts: Promise of Power (N-Gage) - Cheesing the Final Boss on the Good Ending

The final boss can be troublesome as it has some dangerous attacks, and it also summons adds, and you can't hurt it until you knock down the two 150 MDC shields it summons. You can cheese it somewhat if you have a suitable Mage type character, the easiest is the Line Walker with Super Speed, Life Blast, Magic Rush and Speed Weapon. Prep: Equip the Mage with the strongest weapon possible, and a Magus Third Eye to increase his odds against Deathword in case he gets targeted with it. The best weapon normally would be the NG-P7 PB Rifle which does 20-80 damage for 3 AP per shot. If you raised your mage's base PS to 8, you can spent an item slot to equip a Dragon Gauntlet to raise your PS to 13 so you can use the NE-75H Heavy Plasma to do 40-100 damage per shot instead. However, the NG-P7 PB Rifle is more than enough anyway as you will see. Turn 1: Spend your first turn casting Super Speed + Life Blast on himself for a net bonus of +7 AP, Dodge +6, Speed +200%, +3 Init, +1 Strike going forward. Turn 2: If your mage doesn't die from Deathword or get disabled in some other way (failing Save vs Horror from some of the adds would be the most likely other cause), cast Speed Weapon (thus lowering all attack costs to 1 AP) and Magic Rush (+90 HP, +3 Init, +1 Strike and Dodge, +100 vs Horror, Stun, Poison, PS = 30, PE = 24, AP = 200%). Spend all but 4 of your remaining PP knocking down the shields and damaging the boss, then cast Invisibility. This gives you additional +3 Save vs Magic in case of another Deathword, and it might prevent some of the adds from attacking you. Turn 3: Finish the boss off with your endless volley of shots. I forgot to cast Power Weapon, you can do so to speed it up a little, though the boss does resist magic damage, so I believe you only get half bonus. Oddly enough, this run seems bugged as you'll see my Line Walker's AP go to 22 instead of 15 (so I got +14?) by turn 2, then to 88 the following turn after casting Magic Rush. 0:00 Brief plot dump + exposition 4:35 Battle begins 17:25 The end + credits

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