It Came from the Desert (1990) Complete Playthrough

█▀█▀█▀█▀█▀█▀█▀█▀█▀█▀█▀█▀█▀█▀█▀█▀█▀█▀█▀█▀█▀█▀█▀█▀█▀█▀█▀█ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ◙ Title: It Came from the Desert ◙ Publisher: Cinemaware ◙ Published: 1989 ◙ Format: MS-DOS 5.0 ◙ Genre: 1950s Sci-fi Action Adventure ◙ Emulator: Dosbox 0.74 • Parameters ♦ Video: VGA ♦ Audio: Sound Blaster Settings • IRQ: 3 • DMA: 1 ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ [Synopsis] This video shows a play through of It Came from the Desert which was a MS-DOS game released in 1989 by Cinemaware. I first played this game in 1990 on a 80386 SX 16 mhzs computer. I bought the game at a software retail store called Electronic Boutique which was in the mall. EB was a popular software retail store chain back in the 1980s through the 1990s. This game was based on a 1950s sci-fi movie about a meteorite that irradiated and created giant ants. Such films about radiation and mutants were very popular back in the 1950s, because of the risk of all out nuclear war during the height of the Cold War. The game itself came with a retail box with the game art, and some screen shots of the game on the back of the box. Most of the screen shots were from the Amiga, and I have to say the Amiga version had better graphics than the MS-DOS version. The MS-DOS version of this game had VGA which was only 16 colors, it wasn't 256 color VGA. The Amiga version could use more colors, so it looked a lot better than the MS-DOS version. Back in the 1980s and early 1990s, we would call EGA and 16 color VGA red skin graphics, because as you can see in this game and others which used such graphics had people with red skin graphics. Inside of the box, the game came with a map of the town of Desert Breath, a manual, game catalog, registration card, and 4 3.5" floppy disks. When I played the game, I was disappointed that the game didn't look like what was shown at the back of the box! This was common back in the 1980s, because the game publisher would always put the picture of the best ports. This was a bit misleading, but this happened often back in the day. In the manual, it outlines what you have to do to finish the game. First, you have to convince the major that these giant ants exist, so you need to collect enough evidence to do that. Next, you need to use the national guard to defend the town from these giant ants. The main goal is to locate the nest of the ants, and place high explosives on the queen ant and leave the nest. The bomb has a timer, and you need to get as far from the queen as possible to avoid getting killed. You have the possibilities of two endings, you kill the queen ant, and you win the game. If you fail to locate the queen and blow her to smithereens, the ants will spread all over the world and destroy humanity. This game is interesting, because you are playing in many perspectives. For example, you can play in interactive mode with dialogues talking to people. You can play in isometric mode flying a airplane, driving a tank, moving on a isometric plane throwing bombs, and you can also play in first person shooting at a ant with your M1911 .45 pistol or driving in the game of chicken. You can navigate from place to place by using the map of the town. Most games at the time only allowed you to play in one perspective, like in side scrolling 2d, isometric, 1st person, or interactive dialogue based. In that respect, this was a advanced game at the time. ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ [Links] ♦ It came from the Desert @ Abandonware.com •
♦ It came from the Desert floppy disk img files @ Archive.org •
♦ It came from the Desert @ Ebay.com •
♦ It came from the Desert manual •
█▄█▄█▄█▄█▄█▄█▄█▄█▄█▄█▄█▄█▄█▄█▄█▄█▄█▄█▄█▄█▄█▄█▄█▄█▄█▄█▄█

Смотрите также