Milon's Secret Castle (Hudson Soft, 1988) - NES Gameplay

The player starts out at the bottom floor of a four-story castle named Castle Garland, where each story can only be reached by defeating the boss of the floor below. Although seemingly basic, the only way the bosses can even be reached is by discovering a host of secrets, some of which require sheer luck or a helpful manual. The game has generally been considered extremely difficult and frustrating. There are no save points, and once a player runs out of life, the game is over. However, it is possible to continue, after obtaining the first crystal. Also, unlike in most platform games of the era, Milon doesn't "blink" to become briefly invincible when he is attcked by an enemy, which means his energy can be sapped in no time if he doesn't move away. Each room of the castle contains secrets not unlike those of the Super Mario Bros. series; the secrets are uncovered by shooting bubbles into invisible trigger objects. Known on Famicom as: Meikyū Kumikyoku: Milon no Daibōken 迷宮組曲 ミロンの大冒険 NESGUIDE ARCHIVE INFO The original NES gameplay archive, est Jan 2007. This channel contains a complete set of gameplay videos for the NTSC catalog of the Nintendo Entertainment System, commonly known as the NES. The goal of this archive and the sister archives is to produce reference-worthy gameplays for full console catalogs. Ideally, to serve as accurate representations of casual, non-competitive play; exhibiting basic mechanics and audio/visual design. This is an independent project, not affiliated with Nintendo or any other game company. Original copyright information for this game is usually listed on the title screen.

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