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Configuration: CPU PPU Decoder/ Recompiler LLVM SPU Decoder/ Recompiler LLVM Enable SPU Loop Detection -ON GPU Render: Vulkan ZCULL Accuracy / Relaxed Resolution - 1280*720p Resolution Scale - (Default) Resolution Scale Threshold - 512x512 Upscaling - Enable /100 Shader Mode: Async (multi threaded) Number of Shader Compiler Threads - Auto Aditional Settings: Write Color Buffers - ON // Multithreded RSX / ON Note: *Game work pretty good 40-60fps but it feel so smooth, even with frame dropping below 30fps. *Audio works perfectly but Commentary audio ingame works 50/50, Sometime works flawless, sometime you can´t hear it at all., *Chose always Minor League stadiums, this reduce a lot visuals glitches *Avoid Fullscreen Mode, this cause Crash after couple of minutes of game, only use windowed mode. *Avoid "the interview after game", this make game crash always. *The game still have ramdom crash. Tested only Exhibition Mode, I just play for fun (3-5 inning). PC Spec: *CPU: AMD Ryzen 5 2600 @3.8Ghz *MoBo: MSI M350b Gaming Pro *GPU: XFX RX580 8Gb *RAM: 16GB DDR4@2,933Mhz *Win10 Pro *PS4 Controller + DS4 for Windows Info Overlay: MSI Afterburner Recorded with AMD Radeon Software (No edition, Just Gameplay)