Wii Longplay [022] Muramasa: The Demon Blade (part 1 of 6) - (Momohime Part 1)


Played by Tsunao Action RPG by Vanillaware. Odin Sphere X Japanese stuff (ninjas, samurais, and demons) Something about demon blades, possession, and ninjas. This game plays like Odin Sphere, but more action packed. More 2D goodness, more awesomeness music, more PRETTY BACKGROUNDS! There is a story, but that is irrelevant. The art is where it's at. Supposedly, the localization isn't all that great. This longplay tries to go for everything on Muso difficulty (Normal mode/RPG mode/Easy mode...however you want to look at it) while mashing TEH ATTACK BUTTON! (and rolling. You can go through all sorts of things with that manuever. :3) There may be some questionable performance. It has been awhile since I played this. I go through Momohime's story first and then Kisuke's story. I also insert the second and third endings for each characters. I tackle on post-game content with Momohime. I first fight all of the bosses to get their items (and the Sea Bonze) and then I tackle on all of the Demon Lairs. After doing all that, I forge the Oboro Muramasa. I also cheese my way through post-game by spamming broken Secret Arts (Great Whirlwind, Specter Blow/Ghost Blow, and Earth Hornet come to mind), equipping the Nio Bracelet, spamming Jyokenji and Kumori Stones (and Peasent Stew), and spamming the restaurant in Yamashiro. To try to keep it SOMEWHAT entertaining, I switch up blades here and there. It still does not excuse the excessive spamming. Don't mind if there's any shoddy editing and/or Wii Menu shenanigans. I tried my best. I seriously need to keep track of where I need to edit. - Disclaimer: Most videos by World of Longplays use SaveStates!

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