Super Air Zonk: Rockabilly Paradise TurboDuo Longplay

Fans of excellent Turbografx-16 shoot-em-up Air Zonk will undoubtedly be intrigued by this sequel which was released in the latter years of the console for the CD-Rom attachment. Given the CD format, it would be fair to expect the sequel to be a vast improvement over the HuCard original, but sadly, this is not the case. In this version, Zonk’s buddies - Team Cool - have been captured by nasty King Drool. When they are rescued, the assist the player with taking down the big boss waiting at the end of each stage. Rather than using power-ups, as in the first game, you are now reliant on finding one of your buddies so you can use their special firepower. Also, you can now hold down the action button to do a charge shot, which is a welcome addition. The playability is as good as ever in Super Air Zonk. The action is fast and furious but you always feel in control. The enemies and bosses are very humorous and some of them will make you crack a wry smile.

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