Warcraft: Orcs & Humans (PC DOS) Human campaign longplay

The original Warcraft game released in 1994 introduced some new features when compared to Dune 2 by Westwood Studios. In Dune 2 the whole battlefield was more or less an open space and the addition of rivers, trees and such opened possibilities for increasing variation in level designs (including cave missions). This game at least had the attempt to make more specialized units when compared to something that only moves and shoots. WC also introduced the dedicated worker unit and different types of resource. I like the darker atmosphere in this game better compared to brighter WC2. In every other way WC2 is a better game and perhaps a bigger leap for RTS genre. Four units / group limit is an improvement, but not by much. For some mysterious reason instead of just holding the mouse button CTRL has to pressed on keyboard in addition to LMB while selecting units to a group. It's not possible to cast spells while units are grouped and there is no autocasting for spells such as healing and raise dead. Lack of quick keys for buildings and groups leads to lack of proper control of units. Player is still forced to find specific buildings and units by scrolling the map to that location. Player can't control buildings in base without zooming the main screen there and clicking the building. Lack of rally points for buildings forces the player to zoom into base and move each unit separately to front lines. Terrain obstacles introduced serious or at least annoying pathing problems to the genre. Every human special is better when compared to Orcs. Many units are more or less useless. In campaign mode there's not much point to build melee units when you can get a ranged unit at the same price and then there's no need to upgrade melee weapons either. Only OP summoners are necessary for endgame levels. CD does contain separate audio tracks, but these can't be played during the game so general MIDI was selected instead with SGM-V2.01 soundfont. Unfortunately there's no volume control for speech and SFX get too loud at times. Human campaign: 00:00:04 Mission 1: Economy tutorial 00:04:39 Mission 2: Combat tutorial 00:10:34 Mission 3: Destroy Kyross outpost 00:18:37 Mission 4: Rescue Lothar 00:26:49 Mission 5: Secure The Forest of Elwynn 00:37:39 Mission 6: Save Northshire Abbey and kill all Orcs 00:46:24 Mission 7: Rescue peasants and destroy Orc camp 00:52:41 Mission 8: Assassinate Medivh 01:01:07 Mission 9: Black Morass 01:13:21 Mission 10: Sneak attack 01:19:24 Mission 11: Destroy Rockard and Stonard 01:28:04 Mission 12: Black Rock Spire 01:41:57 Ending + Credits

Смотрите также