Jane's USAF | Weapon School | Stealth Practice

This game starts getting on my nerves. First off taking off with the Wobbly Goblin as you can see can get hairy. This was my 3rd succesful take off, other 5 bad ones are not shown. Why 3rd you ask? Well, Scooter tells you to hug the ground between WPT2 and 3 to avoid detection. Guess what, after I took off (in big pains), I hug the ground between 100 and 200 ft, I was detected - mission failed. So again, after another few attempts I got airborne without spinning out or crashing, went even lower - under 50 ft - I was detected again! Scooter was probably chuckling back in his Nighhawk doing those weird mini-loops. So I did the opposite, climbed way up and what do you know - nobody saw me coming. To be honest, I think this was also the problem back when I first played the game, but I don't remember ground handling being this bad. Jane's USAF playlist:    • Jane's USAF  

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