Сайт использует сервис веб-аналитики Яндекс Метрика с помощью технологии «cookie». Пользуясь сайтом, вы даете согласие на использование данной технологии.
Pretty ok run, this game is an absolute nightmare to play. microing units is almost impossible and AI is dumb as all hell. But it was manageable. This game is not very hard if you know what to do and what to expect. It looks almost like a let's play towards the end but trust me, it is worth playing it extra safe because any derail loses like 5-10 minutes. A lot of downtime during the run but getting good deathball is very important because anything less than critical mass of reapers/sarges will not cut it and you'll lose more time You can see a bit of panic in mission 9 mostly because I haven't read the mission description in the last decade and a half and I forgot I had to kill the brain thingys. Not much of a time waste but still. I think that it still can be improved but I don't feel like trying to get it lower. For now.