Robot Wants Kitty Speedrun WR - 1:42

An amazing run (finally) beating my previous best by 16 seconds. Slightly new routing, and then an amazingly lucky miss of a skipped enemy. In this game, the In Game Time is calculated as total time, minus 1 second for each destroyed enemy, plus 20 seconds for each death. This prevents using checkpoints to warp as are used in the real-time attack category.

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