PSX Longplay [077] Skeleton Warriors


Played By: Eino Based on a 13 episode cartoon series by Landmark Entertainment Group. Released in 1996 for PS1 and Saturn. Currently not working with the latest version of Saturn emulator SSF. Little bit stiff game controlwise and doesn't have many moves. Still quite entertaining to play except for the lame hoverbike levels. I don't think there's a way to master those levels, it seems like the best way to avoid damage is to spin around as much as possible. However, it's not necessary to complete those levels. The game proceeds even after a crash and there's no special reward even after completion so there's not much point in trying. I killed myself once on purpose at the beginning of Gorgon Tunnels to get full health. Did that to save time because you have to restart at the beginning of a level each time you die. I thought I wouldn't get through with 50 health, but I only lost 45 points so I would've made it. Worth noticing is that when falling from platforms you don't die instantly, but only lose health. Some levels such as Gorgon Airship and Baron's Manor would otherwise be painfully difficult. This game has a nice soundtrack, I should've increased music volume before recording. unfortunately With default settings it gets drowned by SFX. 02:37 Crystal Mine 05:34 Ursa (boss) 05:59 Mountain Top 09:42 Mountain Run (hoverbike) 10:52 Crystal Cave 12:47 Dagger (boss) 14:15 Araculan Temple 17:15 Araculan Assault (hoverbike) 18:26 Mudu 20:36 Deeper Temple 23:17 Aracula (boss) 24:23 Simiania 27:40 Simian Strafe (hoverbike) 28:51 Gorgon Airship 31:52 Gorgon Tunnels 34:38 Shriek (boss) 35:51 Luminicity 38:32 Darkcity 41:23 Dark Infiltration (hoverbike) 42:04 Baron's Manor 44:27 Final Encounter (boss rush) 46:58 Ending / Credits - Disclaimer: Most videos by World of Longplays use SaveStates!

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