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Asuka 120% Final Burning Fest [Ryuko Arcade Playthrough - No Commentary]
#Asuka120 #Ryuko #Arcade Year: May 27, 1999 Developers: Success Corp (Fill-in-Cafe did the older games) Publishers: FamilySoft, NEC Avenue, ASK-Kodansha ------------------------------------------------ Follow Me For Videos like this! ------------------------------------------------ Twitch: / cr2koreanpanda Twitter: / alternate275 Instagram: / alternate275 This game was good casual fun. It doesn't feature proximity normals. But what it does have is double jumps, smart steering (aerial drift) during double jump, chain combos, air chains combos, Custom Combo install (by press of the select button), launchers, OTGs, flying screen, wall bounces, wall techs, air recovery, clashes, AND tardy counters. The game is formated A,B,C and then D. Or probably L,M,H, S like MvC3. Three primary attack buttons that chain in a light to heavy hierarchy, and then the launch button that is also used to execute supers. This version of the game is chaotic. I know that "LimitedOver" is the competitive one that is played that is conducive for more orderly gameplay. General Juggle Rule (there are exceptions to this rule) is you get about 7 hits or so before Juggle drops. 00:00 Intro 04:36 Kumi Okubo 07:15 Megumi Suzuki 10:05 Nana Owada 12:58 Karina Toyota 15:51 Cathy Wild 18:21 Asuka Honda 20:57 Torami Hojyo 24:00 Kiyoko Mitarai 27:08 Tamaki Shindo 30:40 Shinbu Kawasaki 33:00 Credits