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Dungeon Magic: Sword of the Elements (Taito, 1990) - NES Gameplay
500 years ago, the Kingdom of Granville fought a terrible war with Darces the Dark Overlord. A great hero, the warrior "Magi", rose to challenge Darces. He owned six magical swords and a powerful suit of armor that was impervious to all but the most powerful of magic. Five of his six swords were Elemental blades, each created from the rarest metals on earth. The sixth blade, "Tores", used an even more powerful metal. One of the interesting aspects of the game was a magic system where a caster could combine runes from various elements to form new magic spells. Each element had three unique runes, which allowed for 125 different spells. Unfortunately, many of those "different spells" are actually just fireball spells or curative effects. This game had no "magic point" system, so some spells drained the player's hit points instead. Known on Famicom as: Dungeon and Magic: Sword of the Elements NESGUIDE ARCHIVE INFO The original NES gameplay archive, est Jan 2007. This channel contains a complete set of gameplay videos for the NTSC catalog of the Nintendo Entertainment System, commonly known as the NES. The goal of this archive and the sister archives is to produce reference-worthy gameplays for full console catalogs. Ideally, to serve as accurate representations of casual, non-competitive play; exhibiting basic mechanics and audio/visual design. This is an independent project, not affiliated with Nintendo or any other game company. Original copyright information for this game is usually listed on the title screen.