Terranigma - Longplay [SNES]

00:00:00 Intro 00:03:28 Crysta 00:18:56 Tower 1 00:30:00 Tower 2 00:39:16 Tower 3 00:49:38 Tower 4 01:02:34 Return to Crysta 01:09:47 Tower 5 01:11:12 Boss: Shadow Keeper 01:17:23 Polynese + Mu 01:20:22 Ressurrection of the World 01:28:58 Ra Tree 01:47:33 Boss Parasite 01:59:34 Grecliff 02:19:51 Boss: Dark Twins 02:22:53 Sanctuar + Kingsnest 02:33:31 Safarium 02:36:16 Zue 03:05:51 Boss: Stormkeeper 03:10:02 Lion Den 03:13:37 Canyon 03:32:58 Eklemata 04:05:27 Boss: Dark Morph 04:16:05 Lhasa 04:22:40 Louran 05:12:13 Lost Desert Taklama 05:15:29 Loire 05:29:07 Loire Castle 05:42:07 Norfest 05:57:34 Storkolm 06:06:56 Elections in Loire 06:11:11 Litz 06:19:31 Sylvain Castle 07:39:27 Four Dolls 07:42:10 Boss: Bloody Mary 07:46:18 Get the ship 07:52:48 The shipping 08:02:00 Freedom 08:07:51 Colorado River 08:17:45 Liotto 08:25:07 Mermaid Tower 08:26:35 Boss: Big Fish 08:32:39 Cavern 08:44:46 Boss: Hitoderon 08:50:52 Yunkou 09:07:09 Dragoon Castle 09:48:25 Polynese and Mu 09:52:13 Get the airplane 09:57:41 Mosque 09:59:34 Beruga's Lab 10:15:49 Boss: Security Robot 10:24:04 Neotokio destroyed 10:26:34 Lhasa 10:35:07 Starstone Sahara 10:46:03 Starstone Penginea 10:51:38 Starstone Astarica 11:05:29 Starstone Airsrock 11:09:28 Starstone Neotokio 11:31:52 Dryvale 11:35:02 Resurrection of the Hero 11:54:35 Lab Tower 12:21:41 Crysta 12:27:45 Dark Gaia 12:41:54 Ending Terranigma is a 1995 action role-playing game developed by Quintet for the Super Nintendo Entertainment System (SNES), with manga artist Kamui Fujiwara acting as the character designer. The game tells the story of the Earth's resurrection by the hands of a boy named Ark, and its progress from the evolution of life to the present day. The game is considered the third and final entry in an unofficial trilogy of action RPGs created by Quintet, also including Soul Blazer (1992) and Illusion of Gaia (1993). Terranigma was published in Japan by Enix on October 20, 1995, and in Europe and Australia by Nintendo starting in December 1996; the game was not released in North America due to Enix having already closed its U.S. branch by the time localization had finished, and has not been re-released due to complicated issues relating to its rights. Despite this, Terranigma has been met with critical acclaim for its presentation, gameplay, and story, although it has been criticized it for its difficulty.

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