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Mr. Nutz Hoppin' Mad (Amiga) - World 2 [Underground]
Less, if any, parallax scrolling here, colour scheme is harsh on the eyes, it's difficult to discern what is solid terrain, and the ghost enemies have no trouble appearing on top of you. Not nice. At least the game is slightly lenient in allowing you to stand in "acid" for a few seconds without taking a hitpoint away; another thing is that you have to occassionally look for buttons to open gates in order to progress, which is of vague interest; in-level (mini) bosses are also a new feature in this area.