This is a no death run of Hacha Mecha Fighter (developed by NMK in 1991) played on original arcade PCB. I made use of 30hz autofire for ideal damage output. This game is very resource heavy, meaning it's paramount to have a solid bomb distribution at hand. Particularly in stage 6 you will be confronted with a number of impossible enemy waves so that pre-emptive bombing becomes the key to success. In order to clear the first loop without losing any lives, it's required to enter stage 6 with eight or at the very least seven bombs. Therefore, you have to no bomb the stage 5 boss, which is the hardest part of the run. Seven bombs is the minimum amount of resources you need for stage 6 - three pre midboss, two post midboss and two on the boss (this takes very precise positioning). For stage 7 you normally want at least two bombs after the midboss but in this run I got really lucky and got through it with only one bomb! I have learned a lot about this game from izuru ( / @umitatetamago_a ) and Jaimers (
https://www.youtube.com/channel/UCOE5..., so thanks for posting your videos! Played on February 24th, 2021 0:00 Intro 0:15 Stage 1 2:31 Stage 2 5:28 Stage 3 8:27 Stage 4 12:09 Stage 5 17:21 Stage 6 22:51 Stage 7 26:09 Stage 8 --------------------------------------- Twitch: / plasmo_stg Twitter: / plasmo_stg