[1] Let's Play Hate Plus


Having accomplished our objective aboard the derelict colony ship, the Investigator, plus the two AIs he rescued from the rotting hulk, plot a course for the homeworld. During the three real-time days in FTL to get back, though, he'll need to deal with a technical gllitch or two, as well as a few interesting discoveries. Even though we've left the ship far behind, it seems like neither AI will truly leave it in some way, at least not until all of the mysteries, including the ones we left cooking in the last game, are resolved. *Mute discovers old logfiles dated to before the 'Year Zero' from the ship, and from there, we begin to uncover what happened to set that decadent 'New Joseon' dynasty into motion. It's time to watch an escalating spiral of neo-feudalism, the patriarchal erosion of freedoms and personhood, and, of course, healthy side-doses of cutie AI waifus and lesbianism. Honestly, if for no other reason than having characters around we truly care about from the very start, it seems more bearable now than in the last game. Of course, there's still lots of Not Okay to unravel.

Смотрите также