Glory of Heracles {Final Boss} Typhon + Ending

► Playlist with other bosses:
Battle starts at 04:13 Here we go. Before we start I DID NOT want to go on the cheap way and maul Typhon right away or abuse buffs and other stuff. I wanted to show the full extent of this fight and how this boss is actually quite dangerous. Besides I love this theme. Typhon is a decent final boss and provides a good challenge. But this video is also a prime example of about nearly everything going wrong in one way or another and this is why this fight took forever to finish, but hey, you get to hear this awesome final boss music. The biggest problem here is the many, many, many ways Typhon can screw you over and end the usual Focus/Chant + Skill/Magic combo that annihilates about anything else in the game. Typhon will mess your formation with Celestial Wrath (unless you want to get nuked) and can do the same with Undertow, he can cast several debuffs and status ailment with his arms, they also got extremely powerful attacks like Typhonic Arm (though this one is rare) and Flames of Hell (which Attunes an entire row). Speaking of them the arms are undead and will resurrect every turn unless you manage to overkill them; which will require an exceptionally powerful attack (about over 7k after you "killed" them once). Arginoa is the best thing to hurt Typhon and his arms at the same time. Helion is THE best spell to kill the arms, but since Typhon has the bad habit of using Megalo and Thanatoskiss your chances of having 999 Dark ether, to prevent a lethal reflux from that magic, here is extremely low, in fact so low I decided to "suicide" Eris for a massive boosted Helion to overkill them. Ending - 32:50

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