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MGSV FOB | vs Lithi-um - The Kobayashi Maru (I'm not gonna crack!)
Metal Gear Solid V: The Phantom Pain - F.O.B. The Kobayashi Maru (I'm not gonna crack!) vs Lithi-um ~!~!~!~!~!~!~!~!~!~!~!~!~!~!~!~!~!~!~!~!~!~!~ Special Thanks and Credit Goes to: HappyStrat24 - who allowed me to use his cover before. his music just fit the scenario in this video so well. / @happystrat24 A Very Very Special thanks to: Anna Blanchard - her cover on Lithium was just amazing and goes so well too with I had in mind when I was editing this footage. / @annablanchard Twitter: / annalblanchard Insta: / annalblanchard 90's Blog: / 90sclubkid Personal Blog: / annablanchard Soundcloud: / annablanchardmusic Give these guys some love and visit their channel they are awesome! ~!~!~!~!~!~!~!~!~!~!~!~!~!~!~!~!~!~!~!~!~!~!~ Been a while since I uploaded any MGSV FOB edited clips. I know i've face this one before, it would be a shame if I lose twice against him. by the time he showed up to defend the FOB I was already out of sleep grenades and almost out of gas pistol ammo. I was literally in a "Kobayashi maru" Scenario. ============================================= Subscribe: / thirdworldgamer Youtube.Gaming: / thirdworldgamer Facebook: / thirdworldgamer Twitch: / thirdworld_gamer Discord: / discord ============================================= Metal Gear Solid V: The Phantom Pain (メタルギアソリッドV ファントムペイン Metaru Gia Soriddo Faibu: Fantomu Pein?) is a canonical installment in the Metal Gear series. It was developed by Kojima Productions using their self-programmed Fox Engine and published by Konami. As with previous Metal Gear Solid titles, Hideo Kojima designed, wrote, directed, and produced the game. Kojima left Konami in October 2015. The game was released worldwide for the PlayStation 3, Xbox 360, Xbox One, PlayStation 4 and Microsoft Windows on September 1, 2015. It was released in Japan the following day. The game's subtitle(Phantom Pain) refers to a medical condition commonly associated with amputees, when an individual experiences sensations, specifically pain, in limbs or organs that are no longer physically part of their body. The Phantom Pain is the first Metal Gear game to fully use an open world gameplay structure. SOURCE: