Bomb Chicken - 100% Walkthrough - World 3 (No Commentary)

Playlist:    • Bomb Chicken - 100% Video Walkthrough   Third and last world of Bomb Chicken, with all crystals collected. This world includes the last levels of the game, though this video doesn't have the very last one with the final boss. More elements are introduced and the difficulty is upped once more, providing some of the toughest challenges this game has to offer. Level 18: Lava! And platforms that won't last long under your weight. Be quick with your movements. Level 19: This might seem like a maze at first, but it's not. New to this stage is a ghost enemy that can't be killed. He'll follow you around, so be careful. Level 20: My least favorite enemy, cannons. These will endlessly shoot you with electric balls. These will detonate your bombs and can kill you if they hit you from the other side of a thin platform. You can briefly stun them, which is how you'll get around some of the puzzles. Level 21: The blue goo is now introduced as a hazard. When a bomb goes off, it'll send shockwaves through the stuff. The shockwaves will cancel each other out, so things won't be TOO convoluted. You can also dodge them by laying a bomb, just be careful you don't lay too many. The fiery skeleton heads aren't too tough to deal with, either, since it's easy to predict their movement. Level 22: A little bit of everything so far for this one. How fun. Level 23: The final "area" begins here. You'll have to blow up the wooden platforms to get through some of the rooms. Nothing a little foresight can't handle. Level 24: Oh boy, more cannons. You like them yet? Level 25: Another semi-platforming level, with the purple bats from the beginning this time. This one's actually a lot of fun, although that bonus room where you have to avoid killing the bat can really try your patience. The second half has more of that ghost that follows you, though. Level 26: More destroyable platforms in this one. Be very careful and lay your bombs carefully, especially in that last room and bonus room. Level 27: The last and most awful cannons stage. The good thing about this one, though, is that the cannons can actually help you in the last room, by hitting the switches for you. Level 28: This level introduces you a new flying enemy that will slowly home in on you. They can detonate your bombs by touching them, which can mess you up. You'll have to platform a little, as well, by bouncing on them. Boy that final room took a lot of time.

Смотрите также