Spelunker (Arcade) Playthrough longplay retro video game

Spelunker (Japanese: スペランカー, Hepburn: Superankā) is a 1983 platform video game developed by Timothy G. Martin of MicroGraphic Image. Spelunker is set in a colossal cave, with the player starting at the cave's entrance at the top, and the objective is to get to the fabulous treasure at the bottom.

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