Ballz 3D: Fighting at its Ballziest - Super Nintendo Gameplay - (2K 60fps)

Ballz is a two-player 2.5D action fighting video game for the Sega Mega Drive/Genesis, the Super NES (SNES) and the 3DO. It was developed by PF Magic and published by Accolade in 1994. The 3DO version was released as a director's cut in 1995. Ballz offered three difficulty levels over a total of 21 matches. Its distinguishing quality was that each of the characters were composed completely of spheres, granting a pseudo-3D look. Although the game was not a tremendous success, PF Magic reused its graphics technology in a successful line of virtual pet titles, Petz, Dogz, Catz and Oddballz. The idea to use spheres to represent characters in the game was proposed by Keith Kirby, the team decided on implementing the idea as it would save processor power, as well as the fact that characters would look the same regardless of the angle the camera is situated at when they are constructed from spheres, which are also relatively quite easy to represent in the game's code. The Genesis/Mega Drive version was originally intended for use with the Edge 16, a modem system for multiplayer gaming which was eventually cancelled. The opening PF Magic developed for the game stated "To be the champion, you gotta have Ballz!". Due to its racy double-entendre ("balls" may be used as a slang term for testicles), Nintendo demanded the wording be changed for the SNES version. The SNES version of the game states "...you gotta play Ballz", while the Sega version uses the original intro. The game was also notably bizarre for its lineup of fighters, which included a farting monkey, a jumping clown, a sumo wrestler, an ostrich, a caveman, a bodybuilder, a ballerina, a rhinoceros and a "superhero".

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