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Mobile Suit Gundam: Zeonic Front Playthrough (No Commentary)
Mobile Suit Gundam Games: • Mobile Suit Gundam Games I came here t- BLUE LEADER CRASH Please note that I'm playing this game in software mode to avoid horrible framerate issues and pure visual garbage during screen transitions. There are no subtitles. In fact, there's barely any options at all. If I make changes to equipment or the route, I show it. As usual, this is segmented and edited. Notes You may be able to spot save states. This game gave me almost no usable transitions for editing and some of the setup for each mission is relatively involved. Mission 4 has an invisible timer. You may actually be able to do nothing and still win this mission. Mission 5: The final part with the mobile suits fleeing seems to be a bit buggy. I've had successful attempts where the cutscene at the end did not play and also unsuccessful attempts where they did not flee and instead went berserk one shotting everything while being invincible. Mission 7: Another mission with an invisible timer. There's a way to end it early but the level is rife with instant death, so I played it safe. Mission 9: The Doms completely wreck this level if you let the AI control them. 00:00 Intro 05:11 Mission 1 - Fenrir Fangs 14:37 Mission 2 - Breakthrough 22:26 Mission 3 - Shock Troops 34:15 Mission 4 - Midnight Fenrir 45:06 Mission 5 - Desert Fenrir 56:24 Mission 6 - Trojan Horse 1:05:44 Mission 7 - Defend Odessa 1:20:23 Mission 8 - Dobday Rescue 1:29:43 Mission 9 - The Hunter 1:38:46 Mission 10 - Attack Jaburo 1:51:24 Mission 11 - Final Defense 2:02:36 Mission 12 - Hail Zeon! 2:14:06 Mission 13 - The Final Fang 2:21:33 Ending 2:22:54 Credits