Astro Boy - Omega Factor [Hard] Part 5 - Marine Express (NO DAMAGE)

► Playlist with playthrough:    • [GBA] Astro Boy - Omega Factor   Keeping some more cutscenes, just because. Bosses: Marine Express - 04:45 / Lord Deadcross - 07:05 I have some fun using the EX Dash Super for a change here, it's just too satisfying to pile up enemies and using that Super to demolish groups of them. The second section has an even more difficult shoot 'em up section, and I gotta admit that I was pretty pissed with how many times I got hit by enemies coming out of nowhere from the left side of the screen here. The boss here, Lord Deadcross (the real one this time), is the easiest boss of the game. The problem here is that he comes with a Goblin Roboid as backup and dealing with Deadcross' projectiles with that thing attacking you with the huge melee attacks is a headache. I try to more or less "synchronize" them trying to stun Deadcross while the Goblin Roboid is moving to attack. This can take a while to set up and Deadcross can move erratically all over the place, so you can be stuck in this little dance until he decides to cooperate. Once the Goblin Roboid dies Deadcross is a joke, he's vulnerable to the stunlocking of regular enemies and you can pummel him away since he has no counterattacks.

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