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Wonderland Adventures - Mysteries of Fire Island{Full Version} Walkthrough-Episode 12.wmv
Chapter 7 & 8:The Retro World & The Magic Room Episode 12:The Floing Void and using the Floing Magic Information{from the previous video}: After using the Time Glyph,it's time to enter to the Retro World.The Retro World, commonly nicknamed as the Floing Void, is a rift in time and space.While it looks remarkably like The Void in Wonderland Adventures, there are some differences. First, there is no music playing. Second, the pillars emit small red star particles. Finally, the Stinkers that travel to the Retro World. Guggenheimer and Loof note that it somehow feels different than the void, saying without a doubt that it is something else.Guggenheimer feels the presence of Floing magic strongly in the region, and urges Loof to use a Floing Orb on a nearby pillar. Upon doing so, an Adventure Star appears, leading to the first Wonderland level ever: First Steps.Also,after finding two more Floing Orbs and entering in level 'Coily on the loose',we are going back to the Magic Room and discover by Guggenheimer the secret of Floing Magic.However,after a little training in different rooms in the temple of Floing magic,we from now can use this new magic power.After completing successfully our training,we are entering in the main room and discover the Ice Glyph but we can reach it yet because the door is locked.We must use the Friend Glyph in mirror room and find our lost friends which are the Wonderland Pirates for helping us to open the door. Information about 'Floing' magic: Floing is the red rainbow magic, possibly the magic that has the most purpose in the storyline. It starts off being said that it cannot be charged with your gloves. Instead, a WonderTown resident named Guggenheimer uses it to "floing" the player back in time, allowing them to revisit levels that they have already completed or cheated before. When you go into an old level you don't have any of your new items, but if you get more gems or coins than the last time, you get to keep them.In Mysteries of Fire Island, you and Guggenheimer find the ability to cast Floing magic with your Magic Gloves, and it has four levels to practice it in. If you use the Time Glyph you go into a void in time that is created where Floing is used called the Floing Void. Certain levels in Mysteries of Fire Island can only be accessed if you use a Floing Orb to open them. These levels are old ones from Wonderland, but some elements are changed, for example: Loof becomes a Wee-Stinker, and boxes become red Crabs. Finally,with Floing Magic,you can trap enemies in the short period of time.However,be careful,don't trap yourself in Floing Bubble.Also,if there are many Floing Bubbles in the room,then they dissapear like Grow Flowers.Also,the special two abilities of Floing Magic are: 1}if you create a Floing Bubble on the top of a button,and the creature walks into the bubble,it will frozen at that spot keeping the button pressed for you. 2}you can also trap other magic spells using a Floing Bubble,such as Pop magic or Blink Magic. This walkthrough has these levels/tasks: First Steps,Revisited Coily on the Loose Floing Training 101 Floing Training 201 Floing Training 301 Floing Mastery Class For more information for this game enter in this site: VIDEO QUESTION:Can we find the Wonderland Pirates or not?Thumbs up if we can!!!