Beach Life (Virtual Resort: Spring Break) - Gameplay

Beach Life (Virtual Resort: Spring Break) (PC) Gameplay | No Commentary Beach Life (Virtual Resort: Spring Break in North America) is one of my favorite video game. Beautiful and detailed graphics comes with very simple game play mechanics. Actual widescreen gameplay. I managed to run the game at 1280x720 (720p HD) without stretching the images. Change some numbers in the game's config file and wola! Game can support 1080p also but computer while recording was not :) Beach Life (known as Virtual Resort: Spring Break in North America) is a business strategy video game for Windows developed by Deep Red Games. The game was published by Eidos Interactive and released on September 6, 2002. In the game, players assume the role of a manager for an island holiday resort. As vacationers enjoy their stay at the resort, players must build, employ, and finance the right lodging, entertainment, and shopping establishments to please the clients and their individual needs. Beach Life is a business simulation game, in the game, the player manages an Ibiza-style holiday resort, complete with themed clubs, bars, and surf shops. Through learning what their guests want from their stay, different kinds of attractions and food and drink establishments can be built to satisfy their needs and make more money. Staff can be hired to help facilitate this, such as cleaners, mechanics, and security guards. Gameplay options themselves come in two forms: the Scenario mode and the Sandbox mode. In Scenario mode, the player works their way through island after island, completing a number of set objectives in each. Their progress on a resort can be hampered by hazards such as shark attacks and thunderstorms, all while they build attractions and cater to the needs of the guests. Once they have beaten a level in Scenario mode, they can unlock it in Sandbox mode. Sandbox mode is essentially a "free-play" mode, where there are no objectives, unlimited time and more building options. #BeachLife #NoCommentary #Gameplay

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