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Sorcery! Part 3 [Episode 3] Beacon Light Magic (Let's Play)
Let's Play with Dr. Nought. In this episode: What secrets lay in store at the mystical tower known as the beacon? Keep in touch with Dr. Nought Follow on Twitter: / drnought Subscribe: Want more Steve Jackson's Sorcery!? Check out the playlist: • Steve Jackson's Sorcery! CREDITS Sorcery! Part 3 was developed and published by inkle Ltd: Sorcery! Part 3 (description from Steam page): An open-world narrative adventure through a cursed wilderness of monsters, traps and magic. Hunt down the Seven Serpents, cast powerful spells that shape the story, and explore everywhere. Begin your journey here, or continue your story from Parts 1 & 2. Explore everywhere - move freely through the world, any way you want, creating your own unique story New time beacons allow you to alter the world dynamically - travel through the present, or into the past, or mix the two Thousands of choices - all are remembered, and shape your adventure Thirty new enemies, including seven deadly serpents, each with their own strategies - and weaknesses Adapted from the best-selling gamebook series by legendary game designer Steve Jackson Swindlestones is back! The game of bluff and deceit is back, with new, smarter, opponents New spells to discover and new magic to master Five Gods, all with different quirks and powers Start your adventure here, or load your characters and choices from Parts 1 & 2 New music from "80 Days" composer Laurence Chapman New 3D hand-drawn maps to explore by Mike Schley