The WORST Nintendo Switch Fitness Game EVER???? Playing Active Life Outdoor Adventure - FGR

The WORST Nintendo Switch Fitness Game EVER???? Playing Active Life Outdoor Adventure - FGR Never in a million years would I guess I would be talking about a remaster of this game. Out of all Wii Fitness games in its library, Active Life Outdoor Challenge would be the one with a current-gen remake. I would put a thousand dollars on Smurf's Dance party over this game. Coming out way back in 2008, this minigame collection was part of the Family trainer franchise. A franchise that is so old, it has roots in the NES era back in the 1980s. Heard of the PowerPad? That's what these old NES used to use. Man, I Can't wait to do some reviews on those old NES games. The Wii version used a similar pad system instead of the traditional DDR dance pad or the Wil Balance Board. It looks pretty much the same as the PowerPad. In 2021 they published a new version of this game without using that Mat. Now, in 2022, I realize it's my goal in life to review this game. Is this the game that deserves to be bought back from the Wii fitness grave, or should that honor go to Dance on Broadway? I swear you all have been sleeping on that fantastic game. Where is my god dam sequel! Roll that intro cause we are going to be living an Active Life… Outdoor Challenge! Indoors on the Switch! Intro] 2008 was also a great year on Youtube… back when most channels had intro songs, terribly scripted sections, and long-winded intros. Trying to bring back that AVGN vibe. As I said previously, the Nintendo Switch remaster does not use the Family Trainer Game Mat. Instead, all the movements are now mapped to the Joy-Cons. You hold one in your hands, and the other tracks your leg using the Leg Strap. Finally, another game is using this thing. The Wii Balance board got fifty games, and this thing got three. Speaking of, can't wait to get to Let's Get Fit. Fun times ahead. Now, all we need is another one to use the ring accessory. It's got almost fifteen million sales, so I am sure another game will use it soon. To play multiplayer, you need to get two straps even though you go back and forth… there's no simultaneous play. So after a trip to Amazon, my Fiance and I were able to tackle this game together. When you start up the game the first time, a handy equipment guide begins with video footage on how to put on the leg strap. It's a nice feature that I like more than just a simple image and some text. Although I wish you could skip the video since I assume most player buying this game has probably used Ring Fit. As a side note, the game in America was physically released exclusively to the retail chain Target. The game came packaged with two additional leg straps. If you are not near a Target, it's digitally only for you. After the instructions finish, you get taught the three basic actions in the game. Running, Jumping, and Running while jumping. These three moves eliminate more than half of the minigames in the collection. Right away, I saw the main issue with this game. The game is definitely developed for smaller movements than larger ones. As a six-foot-two, almost three-hundred-pound man, the act of running was constantly registered as jumping. My Fiance, a foot shorter than me and much lighter, had no such problems. The game recognized me correctly once I modified my movements to be shorter. So I barely lift my leg up to run. Otherwise, my knee gets too high and counts as a jump. It's a fix for some of the minigames, but others in this collection require more subtle movements, which is a problem. After the game teaches you the three movements, you get to select a character, give them a name, and go to the game menu. The game is made up of three different modes. First is Free Play. Free play allows you to choose the minigame and the difficulty you will be playing. Great if you only want to play the specific ones that don't suck. Outdoor adventure is the main mode that allows you to choose a difficulty level and play a group of minigames based on it. In doing so, you unlock more levels and more challenging difficulties. The entire main mode takes three hours to beat, so I don't think it's a long-lasting game or anything. Lastly, exercise mode lets you choose what you want to work out, such as cardio, and then brings minigames. These three options are the same for the multiplayer version of the game. I wish there was simultaneous play and some exclusive modes to try out, such as cooperative or versus. During my play-through, I got to the last outdoor challenge before raging due to the control issues. I will go through them briefly, but first, here is my sheet. With this game, I could burn about seventy calories or more per ten minutes of playing, depending on the minigames selected. Not too bad, but not as good as Ring Fit or Let's get fit… again review of that is coming soon. It wasn't' an intense workout, with my heart rate staying at around... Read the rest at jack-jenkins.com

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