Ivan "Ironman" Stewart's Super Off Road Longplay [Arcade]

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Ivan "Ironman" Stewart's Super Off Road is an arcade video game released in 1989 by Leland Corporation. The game was endorsed by professional off road racer Ivan Stewart. Virgin Games produced several home versions in 1990. In 1991, a home console version for the Nintendo Entertainment System was later released by Leland's Tradewest subsidiary, followed by versions for most major home formats including the Master System, Genesis, Super NES, Amiga, and MS-DOS. Some of the ports removed Ivan Stewart's name from the title due to licensing issues and are known simply as Super Off Road. In the game, up to three players (four in the NES version through use of either the NES Satellite or NES Four Score) compete against each other or the computer in racing around several top-view indoor off-road truck tracks of increasing difficulty. There are eight different tracks (twelve in the SMS version and sixteen in the SNES version) and 99 races altogether. All races are raced more than once. First place results earn the player points to continue in the championship and money with which to upgrade their truck or buy more nitro. The goal is to reach the end of the season with the most money earned. Continues are available but whereas players can get extra money in the arcade version, in the home versions, the player's money is reset to zero. This is one of the first games where the player could upgrade his or her vehicle by earning points or money (although in Atari Games' Sprint series, one could upgrade their racer using wrenches), a system that is used in many racing games today. The Spectrum version of the game was voted number 47 in the Your Sinclair Readers' Top 100 Games of All Time. The game was ranked the 35th best game of all time by Amiga Power. MegaTech gave the game a score of 83% Super Off Road gained a number of sequels, the first was titled Super Off Road: The Baja. It was released for the SNES in 1993 and is based on the Baja 1000 race. The format was changed to a third-person camera instead of an overhead camera. In 1997, an arcade sequel, Off Road Challenge, was released, which again adopted the third-person 3D driving view, and was ported to the Nintendo 64 in 1998. The second sequel, Offroad Thunder, was released in arcades in 1999, but not ported to consoles until the release of Midway Arcade Treasures 3 in 2005.

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