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Star Fox Zero - Arcade Mode Total Hits - High Score [3,818 Hits]
So... a total hits run is pretty different from doing individual levels with the Black Arwing. First off, you can't use Black Arwing at all whatsoever in Arcade Mode, so if you've been using that vehicle lately, you have to re-adjust back to the normal damage & small charge blast radius, which is easier said than done. The score route in this game unfortunately goes through both Gyrowing stages, which contributes to the long length of this run. I did really poorly in Zoness, but frankly I hate playing that stage in general and just wanted to get past it so I could do the rest of the game. For how long it takes to complete Zoness, it makes it even more annoying since you're committed to a single run & mistakes cannot be reset for unless you give into more tedious practices with the 3 gold ring system the game has in arcade mode (which I really don't want to give into). I also happened to get a new personal best on Titania during this run of 478 hits, which was quite surprising, haha. I would really like to get a 4,000 hit score eventually without doing any life spamming mid-run due to mistakes (Area 3 & Venom excluded since they yield more points with 1 death each). Even if you omitted those 2 deaths from this run, that would only take away 84 hits from this run, leaving me with 3,734 hits (17 from Area 3, 67 from Venom). Doing even 1 attempt of this is a pretty big timesink though, and this was without any practice with normal Arwing beforehand. I am not sure when I'll try any more of these for this game, but I wanted to give this a shot at least once. Also, I might be taking a bit of a break from this game after this video. Hope you enjoy this run!