Elvira II : The Jaws of Cerberus - Atari ST (1992)

"Elvira II - The Jaws of Cerberus" is the second game in the Elvira series of horror adventure/role-playing video game, developped by Horror Soft and published by Accolade in 1992 on the Atari ST. 00:00 Title screen 00:47 Selection of character type 01:04 Elvira 03:38 Security guard 06:44 Studio - Floor 1 10:27 Basement : Indian 14:24 Floor 2 22:58 Studio 2 35:55 Library 41:50 Dining Room 45:58 Fight with the cooker 46:23 Game Over 46:30 Death - Fire 46:36 Death - Witch 46:50 Death - Nightmare 47:22 Death - Vampire 47:33 Piranah The main character is Elvira's boyfriend, whose mission is to save Elvira, captured by the demon Cerberus who wants to use her magical power for his own aims. The player seeks Elvira in a horror movie studio where the props and movie sets have turned into actual monstrosities, apparently as a result of building the studio on haunted grounds. You begin by choosing one of the four classes for your character (which determines your starting attributes, such as Strength, Intelligence etc.). For movement, you click the arrows in the bottom-right corner of the screen. Collecting items can be done via clicking on them in the first-person view window and dragging them into your inventory. (You can also click the "room" icon to see all the items that you've found in the room so far.) Should you encounter monsters, you fight by clicking on them. You can choose one of the four tactics (Normal, Defense, Fierce, Berserk) when fighting, and there's a number of different weapons you can find in the game. If you meet someone who doesn't want to murder you (a very rare occurrence) you can talk to him, though conversations are pretty simple and consist mainly of short phrases. As you defeat monsters, explore the game world and cast spells, you get experience. Once you have enough experience, you gain a level, and your attributes improve. Thanks to Elvira's spellbook she gave you, you have the ability to create and cast spells. Some spells can be used to heal yourself, protect you in combat or damage your enemies, other are necessary to solve certain puzzles and make progress in the game. Creating a spell requires you to be of high enough level and to have the proper ingredients, different for every spell.

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