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The Tower of Metal and Light ~ Lost in Shadow 100% on Hard Mode (Chapter 1)
Lost in Shadow (Nintendo Wii) Released: 2011 Developed by: Hudson Published by: Hudson Here's a curious little game. One where you walk not on the world's objects, but on the shadows they cast, instead. By moving these objects, as well as the light sources themselves, you can solve all the puzzles presented to you. The best part is that no mechanic is used the same way twice, meaning that every room will offer a different challenge. To be honest, I was a little nervous going into this project. Since the game autosaves every time you go into a new room, and the autosave function can't be turned off, there would be no way for me to re-record anything if my recorder choked up. Consequently, if I seem clumsy in a few areas, know that each room was my first and only take. But whether you enjoy my playthrough or not, know that this was one of Hudson's last games before they merged with Konami. Recorded with Roxio Game Capture HD and edited using Wondershare Filmora. Played on Hard Mode, of course. ...Then again, the only thing the difficulty affects is how much damage you give to and take from enemies...