ATV Quad Kings Wii Gameplay Release Date: August 11, 2009 Platforms: Nintendo DS, Wii ___________________________________________ Dolphin Settings: (General) Backend: OpenGL Aspect Ratio: Force 16:9 Shader Compilation: (✓) Specialized (Default) ___________________________________________ (Enhancements) Internal Resolution: 6x Native Anti-Aliasing: None Texture Filtering: 16x Anisotropic Output Resampling: Default Post-Processing Effect: Off (✓) Scaled EFB Copy (✓) Per-Pixel Lightning (✓) Force 24-Bit Color (✓) Disable Copy Filter Stereoscopy: Off ___________________________________________ (Hacks) Embedded Frame Buffer (EFB) (✓) Ignore Format Changes (✓) Store EFB Copies to Texture Only (Texture Cache) Accuracy: Fast (3) (External Frame Buffer (XFB) (✓) Store XFB Copies to Texture Only (✓) Skip Presenting Duplicate Frames (Other) (✓) Fast Depth Calculation (✓) Disable Bounding Box ___________________________________________ My PC Specs: CPU: Intel Core i7-13700F GPU: GeForce RTX 4060 Ram: 32GB OS: Microsoft Windows 10 Pro ___________________________________________ 0:00 Intro ___________________________________________ Please leave a comment and rate it. :) Enjoy !